<?xml version="1.0" ?>
<scene version="0.5.0">
    <integrator type="path"/>
    <shape id="uv_mapped.obj_object" type="obj">
        <string name="filename" value="uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000" y="1.000" z="1.000"/>
            <rotate angle="90.000" x="-1.000" y="0.000" z="0.000"/>
            <translate x="-1.205" y="-1.302" z="1.605"/>
        </transform>
        <bsdf id="scene0068_01_wall" type="diffuse">
            <texture name="reflectance" type="bitmap">
                <string name="filename" value="../textures/checkerboard.jpg"/>
            </texture>
        </bsdf>
        <bsdf id="scene0068_01_floor" type="diffuse">
            <texture name="reflectance" type="bitmap">
                <string name="filename" value="../textures/checkerboard.jpg"/>
            </texture>
        </bsdf>
        <bsdf id="scene0068_01_ceiling" type="diffuse">
            <texture name="reflectance" type="bitmap">
                <string name="filename" value="../textures/checkerboard.jpg"/>
            </texture>
        </bsdf>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="30.7089"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="64"/>
        </sampler>
    </sensor>
</scene>