<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0067_00_wall" type="microfacet">
        <float name="uvScale" value="0.281"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.077 0.781 1.298"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.115"/>
    </bsdf>
    <bsdf id="scene0067_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.281"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.971 0.839 0.972"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.926"/>
    </bsdf>
    <bsdf id="scene0067_00_floor" type="microfacet">
        <float name="uvScale" value="0.281"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_speckles_rough_red/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.860 0.744 1.112"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_speckles_rough_red/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_speckles_rough_red/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.159"/>
    </bsdf>
    <shape id="scene0067_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0067_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.396110" y="-1.008734" z="1.203085"/>
        </transform>
        <ref id="scene0067_00_wall" name="bsdf"/>
        <ref id="scene0067_00_ceiling" name="bsdf"/>
        <ref id="scene0067_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0067_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0067_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.396110" y="-1.008734" z="1.203085"/>
        </transform>
        <ref id="scene0067_00_wall" name="bsdf"/>
        <ref id="scene0067_00_ceiling" name="bsdf"/>
        <ref id="scene0067_00_floor" name="bsdf"/>
    </shape>
    <bsdf id="02808440_86cc268fa01fac6b9f4775ea8562d2_part0" type="microfacet">
        <float name="uvScale" value="1.117"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_linear_green/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.291 0.700 0.892"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_linear_green/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_linear_green/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.923"/>
    </bsdf>
    <shape id="02808440_86cc268fa01fac6b9f4775ea8562d2_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02808440/86cc268fa01fac6b9f4775ea8562d2/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.657169" y="0.342090" z="0.603216"/>
            <rotate angle="96.075512" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="-0.246857" y="-0.105147" z="0.645724"/>
            <translate x="0.055574" y="0.000000" z="-0.005594"/>
        </transform>
        <ref id="02808440_86cc268fa01fac6b9f4775ea8562d2_part0" name="bsdf"/>
    </shape>
    <bsdf id="door_1efa3825e7e375b68438721f6c2eebb7_part0" type="microfacet">
        <float name="uvScale" value="0.994"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.820 1.265 1.113"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.955"/>
    </bsdf>
    <bsdf id="window_3_part0" type="microfacet">
        <float name="uvScale" value="1.263"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_siding_painted_blue_faded/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.258 0.965 1.194"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_siding_painted_blue_faded/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_siding_painted_blue_faded/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.136"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="1.296"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_canvas_checker/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.001 0.832 1.116"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_canvas_checker/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_canvas_checker/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.973"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="1.296"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__clip_resin_cured_smoked/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.848 1.068 1.227"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__clip_resin_cured_smoked/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__clip_resin_cured_smoked/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.012"/>
    </bsdf>
    <shape id="ceiling_lamp_13357_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/13357/alignedNew.obj"/>
        <emitter type="area">
            <rgb value="686.744 713.999 883.064"/>
        </emitter>
        <transform name="toWorld">
            <scale x="0.249501" y="0.500000" z="0.249501"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="2.964442" y="1.381561" z="2.582000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.396110" y="-1.008734" z="1.203085"/>
        </transform>
    </shape>
    <shape id="door_1efa3825e7e375b68438721f6c2eebb7_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1efa3825e7e375b68438721f6c2eebb7/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.241375" y="1.223494" z="2.289157"/>
            <rotate angle="90.307733" x="0.994643" y="0.073091" z="0.073091"/>
            <translate x="2.971327" y="2.548443" z="1.089073"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.396110" y="-1.008734" z="1.203085"/>
        </transform>
        <ref id="door_1efa3825e7e375b68438721f6c2eebb7_part0" name="bsdf"/>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/1524L.hdr"/>
        <float name="scale" value="111.4824"/>
    </emitter>
</scene>