<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0074_01_wall" type="microfacet">
        <float name="uvScale" value="0.342"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wallpaper_simple/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.728 1.064 0.903"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wallpaper_simple/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wallpaper_simple/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.112"/>
    </bsdf>
    <bsdf id="scene0074_01_ceiling" type="microfacet">
        <float name="uvScale" value="0.342"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wallpaper_simple/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.089 0.898 1.091"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wallpaper_simple/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wallpaper_simple/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.900"/>
    </bsdf>
    <bsdf id="scene0074_01_floor" type="microfacet">
        <float name="uvScale" value="0.342"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_cherry/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.174 1.159 0.749"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_cherry/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_cherry/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.175"/>
    </bsdf>
    <shape id="scene0074_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0074_01/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.483902" y="-1.387749" z="0.740426"/>
        </transform>
        <ref id="scene0074_01_wall" name="bsdf"/>
        <ref id="scene0074_01_ceiling" name="bsdf"/>
        <ref id="scene0074_01_floor" name="bsdf"/>
    </shape>
    <shape id="scene0074_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0074_01/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.483902" y="-1.387749" z="0.740426"/>
        </transform>
        <ref id="scene0074_01_wall" name="bsdf"/>
        <ref id="scene0074_01_ceiling" name="bsdf"/>
        <ref id="scene0074_01_floor" name="bsdf"/>
    </shape>
    <bsdf id="02871439_b6264b92d0cbd598d5919aa833abb5a_part0" type="microfacet">
        <float name="uvScale" value="0.795"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__diamond_plate/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.186 0.827 0.834"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__diamond_plate/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__diamond_plate/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.965"/>
    </bsdf>
    <shape id="02871439_b6264b92d0cbd598d5919aa833abb5a_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02871439/b6264b92d0cbd598d5919aa833abb5a/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.258868" y="1.401165" z="0.673669"/>
            <rotate angle="90.450806" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.639332" y="0.853632" z="-0.534135"/>
            <translate x="0.000000" y="-2.199766" z="0.000000"/>
        </transform>
        <ref id="02871439_b6264b92d0cbd598d5919aa833abb5a_part0" name="bsdf"/>
    </shape>
    <bsdf id="door_1cd18c195955ea78598a453fd9fbd988_part0" type="microfacet">
        <float name="uvScale" value="0.956"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.761 1.254 1.145"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.034"/>
    </bsdf>
    <bsdf id="door_1cd18c195955ea78598a453fd9fbd988_part1" type="microfacet">
        <float name="uvScale" value="0.956"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.034 0.767 1.049"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.041"/>
    </bsdf>
    <bsdf id="window_1_part0" type="microfacet">
        <float name="uvScale" value="0.729"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__mjm_elastomer_fine_black/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.297 0.753 0.844"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__mjm_elastomer_fine_black/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__mjm_elastomer_fine_black/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.005"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="1.208"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_stripes/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.753 0.831 1.063"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_stripes/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_stripes/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.804"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="1.208"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_blend_double_weave_line_stitch/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.133 0.968 0.898"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_blend_double_weave_line_stitch/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_blend_double_weave_line_stitch/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.179"/>
    </bsdf>
    <shape id="ceiling_lamp_13357_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/13357/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.249501" y="0.500000" z="0.249501"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="2.346755" y="0.753455" z="2.582000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.483902" y="-1.387749" z="0.740426"/>
        </transform>
    </shape>
    <shape id="door_1cd18c195955ea78598a453fd9fbd988_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1cd18c195955ea78598a453fd9fbd988/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.199282" y="1.240269" z="2.252328"/>
            <rotate angle="121.100930" x="0.564611" y="0.583616" z="0.583616"/>
            <translate x="1.485939" y="0.128098" z="1.094768"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.483902" y="-1.387749" z="0.740426"/>
        </transform>
        <ref id="door_1cd18c195955ea78598a453fd9fbd988_part0" name="bsdf"/>
        <ref id="door_1cd18c195955ea78598a453fd9fbd988_part1" name="bsdf"/>
    </shape>
    <shape id="window_1_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/window/1/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.127280" y="1.457327" z="1.639288"/>
            <rotate angle="91.896518" x="-0.000000" y="0.000000" z="1.000000"/>
            <translate x="1.410978" y="0.854685" z="2.202328"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.483902" y="-1.387749" z="0.740426"/>
        </transform>
        <ref id="window_1_part0" name="bsdf"/>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/11L.hdr"/>
        <float name="scale" value="124.1295"/>
    </emitter>
</scene>