<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0074_02_wall" type="microfacet">
        <rgb name="albedo" value="0.500 0.500 0.500"/>
        <rgb name="albedoScale" value="1.271 1.276 1.131"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="0.990"/>
    </bsdf>
    <bsdf id="scene0074_02_ceiling" type="microfacet">
        <rgb name="albedo" value="0.500 0.500 0.500"/>
        <rgb name="albedoScale" value="0.988 0.813 0.801"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="0.968"/>
    </bsdf>
    <bsdf id="scene0074_02_floor" type="microfacet">
        <float name="uvScale" value="0.354"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_green/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.903 0.874 1.115"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_green/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_green/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.160"/>
    </bsdf>
    <shape id="scene0074_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0074_02/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
        <ref id="scene0074_02_wall" name="bsdf"/>
        <ref id="scene0074_02_ceiling" name="bsdf"/>
        <ref id="scene0074_02_floor" name="bsdf"/>
    </shape>
    <shape id="scene0074_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0074_02/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
        <ref id="scene0074_02_wall" name="bsdf"/>
        <ref id="scene0074_02_ceiling" name="bsdf"/>
        <ref id="scene0074_02_floor" name="bsdf"/>
    </shape>
    <bsdf id="02871439_b6264b92d0cbd598d5919aa833abb5a_part0" type="microfacet">
        <float name="uvScale" value="1.230"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_waste_damage/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.792 0.756 0.795"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_waste_damage/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_waste_damage/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.188"/>
    </bsdf>
    <shape id="02871439_b6264b92d0cbd598d5919aa833abb5a_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02871439/b6264b92d0cbd598d5919aa833abb5a/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.611988" y="1.563262" z="0.702851"/>
            <rotate angle="90.391483" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.597567" y="0.800378" z="-0.431486"/>
            <translate x="0.000000" y="-2.143597" z="0.000000"/>
        </transform>
        <ref id="02871439_b6264b92d0cbd598d5919aa833abb5a_part0" name="bsdf"/>
    </shape>
    <bsdf id="door_1f131f6f97d53a283b5749d1b87fc99c_part0" type="microfacet">
        <float name="uvScale" value="1.230"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__steel_oxidized/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.136 0.705 1.219"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__steel_oxidized/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__steel_oxidized/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.883"/>
    </bsdf>
    <bsdf id="door_1f131f6f97d53a283b5749d1b87fc99c_part1" type="microfacet">
        <float name="uvScale" value="1.230"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plazter_chipped_painted_beige/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.997 0.833 1.186"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plazter_chipped_painted_beige/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plazter_chipped_painted_beige/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.926"/>
    </bsdf>
    <bsdf id="window_4_part0" type="microfacet">
        <rgb name="albedo" value="0.800 0.800 0.800"/>
        <rgb name="albedoScale" value="1.205 1.116 0.903"/>
        <float name="roughness" value="0.100"/>
        <float name="roughnessScale" value="1.453"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="0.709"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cork_heavy/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.056 0.762 0.857"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cork_heavy/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cork_heavy/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.835"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="0.709"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_woven/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.040 1.079 0.792"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_woven/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_woven/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.095"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15367_part1" type="microfacet">
        <float name="uvScale" value="0.931"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed_subtle_bronze/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.956 0.833 0.763"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed_subtle_bronze/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed_subtle_bronze/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.805"/>
    </bsdf>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="2.426596" y="0.716505" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
        <ref id="ceiling_lamp_15367_part1" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_light.obj"/>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="2.426596" y="0.716505" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
    </shape>
    <shape id="door_1f131f6f97d53a283b5749d1b87fc99c_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1f131f6f97d53a283b5749d1b87fc99c/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.221350" y="1.212946" z="2.152979"/>
            <rotate angle="119.871369" x="0.578848" y="-0.576600" z="-0.576600"/>
            <translate x="1.702659" y="0.124604" z="1.091382"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
        <ref id="door_1f131f6f97d53a283b5749d1b87fc99c_part0" name="bsdf"/>
        <ref id="door_1f131f6f97d53a283b5749d1b87fc99c_part1" name="bsdf"/>
    </shape>
    <shape id="window_4_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/window/4/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.236701" y="0.769018" z="1.367313"/>
            <rotate angle="120.128798" x="0.575853" y="0.578098" z="0.578098"/>
            <translate x="1.512324" y="0.760193" z="0.818720"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
        <ref id="window_4_part0" name="bsdf"/>
    </shape>
    <shape id="curtain_1_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/curtain/1/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.342506" y="0.262743" z="0.426486"/>
            <rotate angle="179.842358" x="0.001376" y="-0.707106" z="-0.707106"/>
            <translate x="8.197107" y="-2.432391" z="0.735141"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.616864" y="-1.389648" z="0.720153"/>
        </transform>
        <ref id="curtain_1_part0" name="bsdf"/>
        <ref id="curtain_1_part1" name="bsdf"/>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/1629L.hdr"/>
        <float name="scale" value="156.4092"/>
    </emitter>
</scene>