<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0105_02_wall" type="microfacet">
        <rgb name="albedo" value="0.242 0.242 0.242"/>
        <rgb name="albedoScale" value="0.762 0.822 0.922"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="0.998"/>
    </bsdf>
    <bsdf id="scene0105_02_ceiling" type="microfacet">
        <rgb name="albedo" value="0.242 0.242 0.242"/>
        <rgb name="albedoScale" value="1.279 1.097 1.281"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="1.126"/>
    </bsdf>
    <bsdf id="scene0105_02_floor" type="microfacet">
        <float name="uvScale" value="0.394"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__arabesque_tile_wall/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.043 0.733 0.830"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__arabesque_tile_wall/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__arabesque_tile_wall/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.867"/>
    </bsdf>
    <shape id="scene0105_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0105_02/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.060037" y="-0.965796" z="0.959740"/>
        </transform>
        <ref id="scene0105_02_wall" name="bsdf"/>
        <ref id="scene0105_02_ceiling" name="bsdf"/>
        <ref id="scene0105_02_floor" name="bsdf"/>
    </shape>
    <shape id="scene0105_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0105_02/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.060037" y="-0.965796" z="0.959740"/>
        </transform>
        <ref id="scene0105_02_wall" name="bsdf"/>
        <ref id="scene0105_02_ceiling" name="bsdf"/>
        <ref id="scene0105_02_floor" name="bsdf"/>
    </shape>
    <bsdf id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_part0" type="microfacet">
        <float name="uvScale" value="1.049"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__glass_waterfall/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.734 0.949 1.281"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__glass_waterfall/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__glass_waterfall/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.082"/>
    </bsdf>
    <shape id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/03001627/95d082c78ea0b1befe52ffd0e748a1ab/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.284304" y="1.193484" z="0.969289"/>
            <rotate angle="163.369549" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="0.503027" y="-0.596124" z="-0.308695"/>
            <translate x="0.000000" y="-0.007210" z="0.000000"/>
        </transform>
        <ref id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_part0" name="bsdf"/>
    </shape>
    <bsdf id="02808440_8e1de9c946615fbc6f893b5bc716a3fa_part0" type="microfacet">
        <float name="uvScale" value="1.295"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__asphalt_sewer_cover_rainy/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.815 1.041 1.105"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__asphalt_sewer_cover_rainy/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__asphalt_sewer_cover_rainy/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.181"/>
    </bsdf>
    <shape id="02808440_8e1de9c946615fbc6f893b5bc716a3fa_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02808440/8e1de9c946615fbc6f893b5bc716a3fa/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.610046" y="2.099204" z="1.760715"/>
            <rotate angle="105.005147" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-0.444874" y="-0.706392" z="-0.336035"/>
            <translate x="0.000000" y="-0.032689" z="0.000000"/>
            <translate x="0.010343" y="0.000000" z="-0.038868"/>
        </transform>
        <ref id="02808440_8e1de9c946615fbc6f893b5bc716a3fa_part0" name="bsdf"/>
    </shape>
    <bsdf id="door_1ae4af52aa5666ff6108081a4900ebaa_part0" type="microfacet">
        <float name="uvScale" value="0.868"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__zinc_patinated/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.755 1.204 0.891"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__zinc_patinated/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__zinc_patinated/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.818"/>
    </bsdf>
    <bsdf id="door_1ae4af52aa5666ff6108081a4900ebaa_part1" type="microfacet">
        <float name="uvScale" value="0.868"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_filament_thin_mustard/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.038 0.719 0.782"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_filament_thin_mustard/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_filament_thin_mustard/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.819"/>
    </bsdf>
    <bsdf id="window_3_part0" type="microfacet">
        <rgb name="albedo" value="0.242 0.242 0.242"/>
        <rgb name="albedoScale" value="0.846 1.205 1.056"/>
        <float name="roughness" value="0.200"/>
        <float name="roughnessScale" value="1.035"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="0.709"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_fold/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.287 1.076 1.213"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_fold/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_fold/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.078"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="0.709"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_fabric_spotted_worn/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.190 0.857 1.113"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_fabric_spotted_worn/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_fabric_spotted_worn/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.169"/>
    </bsdf>
    <bsdf id="ceiling_lamp_14559_part1" type="microfacet">
        <rgb name="albedo" value="0.100 0.100 0.100"/>
        <rgb name="albedoScale" value="1.095 1.200 0.856"/>
        <float name="roughness" value="0.100"/>
        <float name="roughnessScale" value="1.088"/>
    </bsdf>
    <shape id="ceiling_lamp_14559_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/14559/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="0.257865" y="0.500000" z="0.257865"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="0.000000"/>
            <translate x="1.073711" y="0.985962" z="2.909000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.060037" y="-0.965796" z="0.959740"/>
        </transform>
        <ref id="ceiling_lamp_14559_part1" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_14559_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/14559/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="317.718 294.121 302.285"/>
        </emitter>
        <transform name="toWorld">
            <scale x="0.257865" y="0.500000" z="0.257865"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="0.000000"/>
            <translate x="1.073711" y="0.985962" z="2.909000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.060037" y="-0.965796" z="0.959740"/>
        </transform>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/178L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
</scene>