<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="58.1375"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/1614L.hdr"/>
        <float name="scale" value="118.0066"/>
    </emitter>
    <bsdf id="scene0216_00_wall" type="microfacet">
        <float name="uvScale" value="0.317"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.111 0.748 0.927"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.681"/>
    </bsdf>
    <bsdf id="scene0216_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.317"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.953 0.861 1.274"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.821"/>
    </bsdf>
    <bsdf id="scene0216_00_floor" type="microfacet">
        <float name="uvScale" value="0.317"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_moka/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.003 0.969 0.911"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_moka/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_moka/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.480"/>
    </bsdf>
    <bsdf id="04379243_ba52d8aed2dd75bba75f2876a99ed045_part0" type="microfacet">
        <float name="uvScale" value="1.057"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_beech_mid_brown/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.231 0.838 1.228"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_beech_mid_brown/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_beech_mid_brown/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.174"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part0" type="microfacet">
        <float name="uvScale" value="1.226"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cardboard_paper/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.856 1.014 0.739"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cardboard_paper/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cardboard_paper/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.978"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part1" type="microfacet">
        <rgb name="albedo" value="0.863 0.863 0.863"/>
        <rgb name="albedoScale" value="1.030 1.289 0.713"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="1.090"/>
    </bsdf>
    <bsdf id="window_4_part0" type="microfacet">
        <float name="uvScale" value="0.977"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__parquet_stylized_grey_scratched/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.899 1.021 1.133"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__parquet_stylized_grey_scratched/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__parquet_stylized_grey_scratched/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.890"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="1.201"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_weave_gauze/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.036 1.041 0.982"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_weave_gauze/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_weave_gauze/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.956"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="1.201"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__rust_base/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.807 1.218 1.153"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__rust_base/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__rust_base/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.119"/>
    </bsdf>
    <shape id="window_4_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/window/4/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.338486" y="0.906670" z="1.612060"/>
            <rotate angle="178.791001" x="0.010551" y="0.707067" z="0.707067"/>
            <translate x="2.402685" y="0.137439" z="0.798317"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.700074" y="-1.162916" z="2.429419"/>
        </transform>
        <ref id="window_4_part0" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_13357_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/13357/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.249501" y="0.500000" z="0.249501"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="1.648213" y="1.466502" z="2.582000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.700074" y="-1.162916" z="2.429419"/>
        </transform>
    </shape>
    <shape id="04379243_ba52d8aed2dd75bba75f2876a99ed045_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/ba52d8aed2dd75bba75f2876a99ed045/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="2.378192" y="2.583659" z="2.186989"/>
            <rotate angle="0.757227" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="-0.006125" y="-0.599812" z="0.640985"/>
            <translate x="0.000000" y="-0.010459" z="0.000000"/>
        </transform>
        <ref id="04379243_ba52d8aed2dd75bba75f2876a99ed045_part0" name="bsdf"/>
    </shape>
    <shape id="scene0216_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0216_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.700074" y="-1.162916" z="2.429419"/>
        </transform>
        <ref id="scene0216_00_wall" name="bsdf"/>
        <ref id="scene0216_00_ceiling" name="bsdf"/>
        <ref id="scene0216_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0216_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0216_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.700074" y="-1.162916" z="2.429419"/>
        </transform>
        <ref id="scene0216_00_wall" name="bsdf"/>
        <ref id="scene0216_00_ceiling" name="bsdf"/>
        <ref id="scene0216_00_floor" name="bsdf"/>
    </shape>
</scene>