<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/85L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
    <bsdf id="scene0375_02_wall" type="microfacet">
        <float name="uvScale" value="0.264"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__granite_beige_french/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.924 1.012 0.874"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__granite_beige_french/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__granite_beige_french/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.727"/>
    </bsdf>
    <bsdf id="scene0375_02_ceiling" type="microfacet">
        <float name="uvScale" value="0.264"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__granite_beige_french/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.916 0.861 1.066"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__granite_beige_french/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__granite_beige_french/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.672"/>
    </bsdf>
    <bsdf id="scene0375_02_floor" type="microfacet">
        <float name="uvScale" value="0.264"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acoustic_foam_damaged_foam/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.067 1.002 1.221"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acoustic_foam_damaged_foam/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acoustic_foam_damaged_foam/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.219"/>
    </bsdf>
    <bsdf id="02880940_c82e28d7f713f07a5a15f0bff2482ab8_part0" type="microfacet">
        <float name="uvScale" value="0.737"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_paldao/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.848 0.904 1.253"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_paldao/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_paldao/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.785"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part0" type="microfacet">
        <float name="uvScale" value="0.932"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__waffled_thread_plate_double_cross_rusty/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.243 0.755 0.774"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__waffled_thread_plate_double_cross_rusty/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__waffled_thread_plate_double_cross_rusty/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.349"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part1" type="microfacet">
        <float name="uvScale" value="0.932"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_pulp_light_wood/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.187 1.238 0.870"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_pulp_light_wood/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_pulp_light_wood/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.735"/>
    </bsdf>
    <bsdf id="window_4_part0" type="microfacet">
        <float name="uvScale" value="1.195"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_hemlock/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.295 0.783 0.882"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_hemlock/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_hemlock/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.681"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="0.758"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_bag_plain_weave_fold_metallic/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.787 1.266 1.063"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_bag_plain_weave_fold_metallic/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_bag_plain_weave_fold_metallic/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.543"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="0.758"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_multi_colored_filaments_spotted/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.069 0.866 0.942"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_multi_colored_filaments_spotted/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_multi_colored_filaments_spotted/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.281"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15367_part1" type="microfacet">
        <float name="uvScale" value="0.882"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__french_coastline_cliff_rock_gold_rock/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.900 1.105 1.287"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__french_coastline_cliff_rock_gold_rock/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__french_coastline_cliff_rock_gold_rock/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.255"/>
    </bsdf>
    <shape id="door_1db44c1324b42ef55f5890493271969b_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1db44c1324b42ef55f5890493271969b/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="2.179889" y="1.266418" z="2.315012"/>
            <rotate angle="90.672560" x="0.988330" y="0.107712" z="0.107712"/>
            <translate x="3.823817" y="2.268585" z="1.080911"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part0" name="bsdf"/>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part1" name="bsdf"/>
    </shape>
    <shape id="door_1db44c1324b42ef55f5890493271969b_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1db44c1324b42ef55f5890493271969b/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.664231" y="1.266418" z="2.315012"/>
            <rotate angle="113.728285" x="0.652784" y="-0.535665" z="-0.535665"/>
            <translate x="4.913939" y="1.695964" z="1.080911"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part0" name="bsdf"/>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part1" name="bsdf"/>
    </shape>
    <shape id="door_1db44c1324b42ef55f5890493271969b_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1db44c1324b42ef55f5890493271969b/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.935765" y="1.266418" z="2.315012"/>
            <rotate angle="170.776881" x="0.080661" y="-0.704803" z="-0.704803"/>
            <translate x="4.627195" y="0.871005" z="1.080911"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part0" name="bsdf"/>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part1" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="284.177 257.311 254.862"/>
        </emitter>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="3.714101" y="1.452439" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="3.714101" y="1.452439" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
        <ref id="ceiling_lamp_15367_part1" name="bsdf"/>
    </shape>
    <shape id="02880940_c82e28d7f713f07a5a15f0bff2482ab8_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02880940/c82e28d7f713f07a5a15f0bff2482ab8/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.627337" y="0.801196" z="0.504393"/>
            <rotate angle="77.494237" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-0.056526" y="-0.344637" z="-0.004885"/>
            <translate x="0.000000" y="-0.715639" z="0.000000"/>
        </transform>
        <ref id="02880940_c82e28d7f713f07a5a15f0bff2482ab8_part0" name="bsdf"/>
    </shape>
    <shape id="scene0375_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0375_02/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
        <ref id="scene0375_02_wall" name="bsdf"/>
        <ref id="scene0375_02_ceiling" name="bsdf"/>
        <ref id="scene0375_02_floor" name="bsdf"/>
    </shape>
    <shape id="scene0375_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0375_02/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.864571" y="-1.111953" z="1.232972"/>
        </transform>
        <ref id="scene0375_02_wall" name="bsdf"/>
        <ref id="scene0375_02_ceiling" name="bsdf"/>
        <ref id="scene0375_02_floor" name="bsdf"/>
    </shape>
</scene>