<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="58.1474"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/5L.hdr"/>
        <float name="scale" value="164.3230"/>
    </emitter>
    <bsdf id="scene0052_01_wall" type="microfacet">
        <float name="uvScale" value="0.316"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_float/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.108 0.883 1.285"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_float/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_float/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.765"/>
    </bsdf>
    <bsdf id="scene0052_01_ceiling" type="microfacet">
        <float name="uvScale" value="0.316"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_float/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.160 1.258 0.977"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_float/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_float/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.179"/>
    </bsdf>
    <bsdf id="scene0052_01_floor" type="microfacet">
        <float name="uvScale" value="0.316"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__concrete_damp_wall_pristine_dark/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.136 0.764 1.221"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__concrete_damp_wall_pristine_dark/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__concrete_damp_wall_pristine_dark/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.863"/>
    </bsdf>
    <bsdf id="02747177_1eb3abf47be2022381faebbdea6bd9be_part0" type="microfacet">
        <float name="uvScale" value="0.966"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ebm_metal_rough_nickel/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.210 1.096 0.860"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ebm_metal_rough_nickel/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ebm_metal_rough_nickel/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.925"/>
    </bsdf>
    <bsdf id="02747177_1eb3abf47be2022381faebbdea6bd9be_part1" type="microfacet">
        <float name="uvScale" value="0.966"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_diffusion_ink_tutti_frutti_purple/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.157 0.748 0.949"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_diffusion_ink_tutti_frutti_purple/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_diffusion_ink_tutti_frutti_purple/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.104"/>
    </bsdf>
    <bsdf id="02747177_1eb3abf47be2022381faebbdea6bd9be_part2" type="microfacet">
        <float name="uvScale" value="0.966"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_bumped_pattern/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.170 1.189 1.138"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_bumped_pattern/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_bumped_pattern/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.811"/>
    </bsdf>
    <bsdf id="04379243_f742dcebb1d9ab0cf51f77a6d7299806_part0" type="microfacet">
        <float name="uvScale" value="1.226"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_resin_filament_light_wood/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.908 0.718 0.968"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_resin_filament_light_wood/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_resin_filament_light_wood/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.923"/>
    </bsdf>
    <bsdf id="door_1be40a61a6877ff391f6335181cd1375_part0" type="microfacet">
        <float name="uvScale" value="1.075"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.253 0.801 1.132"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.271"/>
    </bsdf>
    <bsdf id="door_1be40a61a6877ff391f6335181cd1375_part1" type="microfacet">
        <float name="uvScale" value="1.075"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_satin/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.297 0.765 1.105"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_satin/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_satin/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.258"/>
    </bsdf>
    <bsdf id="window_3_part0" type="microfacet">
        <float name="uvScale" value="1.048"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_wall_vertical/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.806 0.868 0.916"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_wall_vertical/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_wall_vertical/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.449"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="1.197"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_hydrosoft_weave/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.148 0.747 0.718"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_hydrosoft_weave/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_hydrosoft_weave/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.589"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="1.197"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_plastic_clean_green/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.982 0.836 1.125"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_plastic_clean_green/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_plastic_clean_green/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.029"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15650_part1" type="microfacet">
        <float name="uvScale" value="1.051"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_foil/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.903 0.969 0.728"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_foil/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_foil/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.432"/>
    </bsdf>
    <shape id="curtain_4_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/curtain/4/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.840832" y="1.192418" z="1.515563"/>
            <rotate angle="129.151053" x="0.475358" y="-0.622107" z="-0.622107"/>
            <translate x="6.754680" y="3.197795" z="-0.411023"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.863838" y="-1.361962" z="2.460503"/>
        </transform>
        <ref id="curtain_4_part0" name="bsdf"/>
        <ref id="curtain_4_part1" name="bsdf"/>
    </shape>
    <shape id="window_3_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/window/3/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.561148" y="0.710198" z="1.515563"/>
            <rotate angle="111.631333" x="0.679200" y="0.518984" z="0.518984"/>
            <translate x="15.239031" y="-2.489893" z="0.678847"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.863838" y="-1.361962" z="2.460503"/>
        </transform>
        <ref id="window_3_part0" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_light.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="3.680057" y="1.753687" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.863838" y="-1.361962" z="2.460503"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="3.680057" y="1.753687" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.863838" y="-1.361962" z="2.460503"/>
        </transform>
        <ref id="ceiling_lamp_15650_part1" name="bsdf"/>
    </shape>
    <shape id="04379243_f742dcebb1d9ab0cf51f77a6d7299806_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/f742dcebb1d9ab0cf51f77a6d7299806/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.233727" y="1.436656" z="1.255553"/>
            <rotate angle="105.508645" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-1.097737" y="-1.100590" z="-1.626040"/>
            <translate x="0.000000" y="-0.140406" z="0.000000"/>
        </transform>
        <ref id="04379243_f742dcebb1d9ab0cf51f77a6d7299806_part0" name="bsdf"/>
    </shape>
    <shape id="02747177_1eb3abf47be2022381faebbdea6bd9be_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02747177/1eb3abf47be2022381faebbdea6bd9be/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.450264" y="1.840008" z="1.387945"/>
            <rotate angle="14.502568" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-1.845474" y="-0.583159" z="1.653216"/>
            <translate x="0.000000" y="-0.069480" z="0.000000"/>
        </transform>
        <ref id="02747177_1eb3abf47be2022381faebbdea6bd9be_part0" name="bsdf"/>
        <ref id="02747177_1eb3abf47be2022381faebbdea6bd9be_part1" name="bsdf"/>
        <ref id="02747177_1eb3abf47be2022381faebbdea6bd9be_part2" name="bsdf"/>
    </shape>
    <shape id="scene0052_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0052_01/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.863838" y="-1.361962" z="2.460503"/>
        </transform>
        <ref id="scene0052_01_wall" name="bsdf"/>
        <ref id="scene0052_01_ceiling" name="bsdf"/>
        <ref id="scene0052_01_floor" name="bsdf"/>
    </shape>
    <shape id="scene0052_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0052_01/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.863838" y="-1.361962" z="2.460503"/>
        </transform>
        <ref id="scene0052_01_wall" name="bsdf"/>
        <ref id="scene0052_01_ceiling" name="bsdf"/>
        <ref id="scene0052_01_floor" name="bsdf"/>
    </shape>
</scene>