<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/2162L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
    <bsdf id="scene0067_01_wall" type="microfacet">
        <float name="uvScale" value="0.226"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_ultra_fine_spray/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.044 1.046 0.932"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_ultra_fine_spray/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_ultra_fine_spray/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.966"/>
    </bsdf>
    <bsdf id="scene0067_01_ceiling" type="microfacet">
        <float name="uvScale" value="0.226"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_ultra_fine_spray/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.087 1.189 1.185"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_ultra_fine_spray/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_ultra_fine_spray/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.529"/>
    </bsdf>
    <bsdf id="scene0067_01_floor" type="microfacet">
        <float name="uvScale" value="0.226"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_blanched_almond/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.826 1.028 1.096"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_blanched_almond/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_blanched_almond/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.636"/>
    </bsdf>
    <bsdf id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_part0" type="microfacet">
        <float name="uvScale" value="1.184"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__oil_asphalt_wet_asphalt/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.199 0.887 0.773"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__oil_asphalt_wet_asphalt/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__oil_asphalt_wet_asphalt/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.802"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part0" type="microfacet">
        <float name="uvScale" value="0.784"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ebm_metal_rough/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.088 1.009 1.112"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ebm_metal_rough/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ebm_metal_rough/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.341"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part1" type="microfacet">
        <float name="uvScale" value="0.784"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__waved_painted_plates/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.896 1.114 1.089"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__waved_painted_plates/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__waved_painted_plates/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.448"/>
    </bsdf>
    <bsdf id="window_2_part0" type="microfacet">
        <float name="uvScale" value="0.716"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__copper_oxydized/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.818 0.907 0.882"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__copper_oxydized/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__copper_oxydized/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.422"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="1.181"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.271 0.725 0.756"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.034"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="1.181"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__old_book_cover/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.746 0.923 1.162"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__old_book_cover/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__old_book_cover/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.290"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15367_part1" type="microfacet">
        <float name="uvScale" value="1.006"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_grater/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.818 1.153 0.942"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_grater/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_grater/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.057"/>
    </bsdf>
    <shape id="door_1db44c1324b42ef55f5890493271969b_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/door/1db44c1324b42ef55f5890493271969b/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.858851" y="1.243849" z="2.273755"/>
            <rotate angle="117.910285" x="0.601927" y="0.564661" z="0.564661"/>
            <translate x="0.007774" y="1.148725" z="1.060757"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.256171" y="-0.971159" z="1.024650"/>
        </transform>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part0" name="bsdf"/>
        <ref id="door_1db44c1324b42ef55f5890493271969b_part1" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="396.521 380.605 413.704"/>
        </emitter>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="-0.000000"/>
            <translate x="0.708229" y="1.138889" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.256171" y="-0.971159" z="1.024650"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="-0.000000"/>
            <translate x="0.708229" y="1.138889" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.256171" y="-0.971159" z="1.024650"/>
        </transform>
        <ref id="ceiling_lamp_15367_part1" name="bsdf"/>
    </shape>
    <shape id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/03001627/95d082c78ea0b1befe52ffd0e748a1ab/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.123418" y="1.161813" z="1.059330"/>
            <rotate angle="79.200581" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.076192" y="-0.395070" z="-0.248327"/>
            <translate x="0.000000" y="-0.223246" z="0.000000"/>
            <translate x="-0.129296" y="0.000000" z="-0.019710"/>
        </transform>
        <ref id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_part0" name="bsdf"/>
    </shape>
    <shape id="scene0067_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0067_01/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.256171" y="-0.971159" z="1.024650"/>
        </transform>
        <ref id="scene0067_01_wall" name="bsdf"/>
        <ref id="scene0067_01_ceiling" name="bsdf"/>
        <ref id="scene0067_01_floor" name="bsdf"/>
    </shape>
    <shape id="scene0067_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0067_01/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.256171" y="-0.971159" z="1.024650"/>
        </transform>
        <ref id="scene0067_01_wall" name="bsdf"/>
        <ref id="scene0067_01_ceiling" name="bsdf"/>
        <ref id="scene0067_01_floor" name="bsdf"/>
    </shape>
</scene>