<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="58.2327"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/54L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
    <bsdf id="scene0123_01_wall" type="microfacet">
        <float name="uvScale" value="0.200"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.826 1.267 1.230"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.876"/>
    </bsdf>
    <bsdf id="scene0123_01_ceiling" type="microfacet">
        <float name="uvScale" value="0.200"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.734 1.211 0.900"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_matte/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.405"/>
    </bsdf>
    <bsdf id="scene0123_01_floor" type="microfacet">
        <float name="uvScale" value="0.200"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__brick_basket_weave_pattern/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.883 0.984 0.947"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__brick_basket_weave_pattern/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__brick_basket_weave_pattern/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.511"/>
    </bsdf>
    <bsdf id="04379243_690e073a4000c7ae540e292bd26f307a_part0" type="microfacet">
        <float name="uvScale" value="1.152"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__elastane_polyamide_stretch/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.031 0.709 0.955"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__elastane_polyamide_stretch/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__elastane_polyamide_stretch/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.767"/>
    </bsdf>
    <bsdf id="04379243_690e073a4000c7ae540e292bd26f307a_part1" type="microfacet">
        <float name="uvScale" value="1.152"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_resin_filament_tinted_wood/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.970 1.168 1.241"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_resin_filament_tinted_wood/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_resin_filament_tinted_wood/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.928"/>
    </bsdf>
    <bsdf id="door_1efa3825e7e375b68438721f6c2eebb7_part0" type="microfacet">
        <float name="uvScale" value="0.900"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plazter_chipped_painted_beige/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.806 1.062 1.132"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plazter_chipped_painted_beige/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plazter_chipped_painted_beige/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.856"/>
    </bsdf>
    <bsdf id="window_2_part0" type="microfacet">
        <float name="uvScale" value="0.780"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_old_gold_panel/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.158 0.773 1.152"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_old_gold_panel/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_old_gold_panel/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.267"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="0.977"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_jersey_towel/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.926 1.234 1.264"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_jersey_towel/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_jersey_towel/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.657"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="0.977"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_alumide_polished_rosy_red/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.182 0.835 1.263"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_alumide_polished_rosy_red/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_alumide_polished_rosy_red/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.651"/>
    </bsdf>
    <shape id="ceiling_lamp_13357_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/13357/alignedNew.obj"/>
        <emitter type="area">
            <rgb value="89.747 68.636 52.095"/>
        </emitter>
        <transform name="toWorld">
            <scale x="0.249501" y="0.500000" z="0.249501"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="-0.000000"/>
            <translate x="1.769032" y="5.821231" z="2.582000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.184085" y="-0.872394" z="4.973489"/>
        </transform>
    </shape>
    <shape id="04379243_690e073a4000c7ae540e292bd26f307a_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/690e073a4000c7ae540e292bd26f307a/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.818019" y="1.729072" z="2.828452"/>
            <rotate angle="96.621084" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="2.080295" y="-0.380140" z="1.360896"/>
            <translate x="0.000000" y="-0.102521" z="0.000000"/>
        </transform>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part0" name="bsdf"/>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part1" name="bsdf"/>
    </shape>
    <shape id="04379243_690e073a4000c7ae540e292bd26f307a_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/690e073a4000c7ae540e292bd26f307a/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.774760" y="1.690397" z="2.788808"/>
            <rotate angle="6.626372" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="-0.697554" y="-0.362460" z="1.661782"/>
            <translate x="0.000000" y="-0.128918" z="0.000000"/>
        </transform>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part0" name="bsdf"/>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part1" name="bsdf"/>
    </shape>
    <shape id="04379243_690e073a4000c7ae540e292bd26f307a_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/690e073a4000c7ae540e292bd26f307a/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.813080" y="1.752768" z="2.692069"/>
            <rotate angle="171.597415" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-0.966237" y="-0.375501" z="-1.636051"/>
            <translate x="0.000000" y="-0.101819" z="0.000000"/>
        </transform>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part0" name="bsdf"/>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part1" name="bsdf"/>
    </shape>
    <shape id="04379243_690e073a4000c7ae540e292bd26f307a_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/690e073a4000c7ae540e292bd26f307a/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.918523" y="1.823018" z="2.618679"/>
            <rotate angle="95.687748" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.810991" y="-0.413853" z="-1.800992"/>
            <translate x="0.000000" y="-0.047632" z="0.000000"/>
        </transform>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part0" name="bsdf"/>
        <ref id="04379243_690e073a4000c7ae540e292bd26f307a_part1" name="bsdf"/>
    </shape>
    <shape id="scene0123_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0123_01/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.184085" y="-0.872394" z="4.973489"/>
        </transform>
        <ref id="scene0123_01_wall" name="bsdf"/>
        <ref id="scene0123_01_ceiling" name="bsdf"/>
        <ref id="scene0123_01_floor" name="bsdf"/>
    </shape>
    <shape id="scene0123_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0123_01/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.184085" y="-0.872394" z="4.973489"/>
        </transform>
        <ref id="scene0123_01_wall" name="bsdf"/>
        <ref id="scene0123_01_ceiling" name="bsdf"/>
        <ref id="scene0123_01_floor" name="bsdf"/>
    </shape>
</scene>