<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/140L.hdr"/>
        <float name="scale" value="98.4339"/>
    </emitter>
    <bsdf id="scene0146_00_wall" type="microfacet">
        <float name="uvScale" value="0.307"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.170 0.778 1.080"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.819"/>
    </bsdf>
    <bsdf id="scene0146_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.307"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.052 1.074 1.189"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.932"/>
    </bsdf>
    <bsdf id="scene0146_00_floor" type="microfacet">
        <float name="uvScale" value="0.307"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__brick_basket_weave_pattern/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.085 0.984 1.055"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__brick_basket_weave_pattern/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__brick_basket_weave_pattern/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.346"/>
    </bsdf>
    <bsdf id="02808440_dadeedcb7aeb8344fdbe2bf897d8a820_part0" type="microfacet">
        <float name="uvScale" value="0.866"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_sponge_black_plastic_stripe/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.823 0.785 0.905"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_sponge_black_plastic_stripe/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_sponge_black_plastic_stripe/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.204"/>
    </bsdf>
    <bsdf id="02808440_dadeedcb7aeb8344fdbe2bf897d8a820_part1" type="microfacet">
        <float name="uvScale" value="0.866"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_vinyl_glossy/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.870 0.953 0.868"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_vinyl_glossy/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_vinyl_glossy/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.877"/>
    </bsdf>
    <bsdf id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_part0" type="microfacet">
        <float name="uvScale" value="0.771"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gravel_asphalt_road_color_gravel_rain/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.790 1.150 0.782"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gravel_asphalt_road_color_gravel_rain/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gravel_asphalt_road_color_gravel_rain/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.995"/>
    </bsdf>
    <bsdf id="door_1ae4af52aa5666ff6108081a4900ebaa_part0" type="microfacet">
        <float name="uvScale" value="0.710"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_bees_worn/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.760 1.009 0.736"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_bees_worn/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_bees_worn/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.173"/>
    </bsdf>
    <bsdf id="door_1ae4af52aa5666ff6108081a4900ebaa_part1" type="microfacet">
        <float name="uvScale" value="0.710"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_alumide/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.948 1.130 1.031"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_alumide/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__sls_alumide/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.086"/>
    </bsdf>
    <bsdf id="window_3_part0" type="microfacet">
        <float name="uvScale" value="0.785"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_beech_zebrano_spring_corn/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.136 1.099 1.125"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_beech_zebrano_spring_corn/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_beech_zebrano_spring_corn/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.952"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="0.782"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_multi_colored_filaments_spotted/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.826 0.951 0.885"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_multi_colored_filaments_spotted/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_blend_multi_colored_filaments_spotted/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.383"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="0.782"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.119 1.129 1.009"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.776"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15650_part1" type="microfacet">
        <float name="uvScale" value="1.065"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__dmd_metallic_rough_brass/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.194 1.255 1.137"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__dmd_metallic_rough_brass/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__dmd_metallic_rough_brass/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.088"/>
    </bsdf>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="622.382 638.898 774.353"/>
        </emitter>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="0.000000"/>
            <translate x="1.830660" y="1.211162" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.555041" y="-1.003557" z="1.016686"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="0.000000"/>
            <translate x="1.830660" y="1.211162" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.555041" y="-1.003557" z="1.016686"/>
        </transform>
        <ref id="ceiling_lamp_15650_part1" name="bsdf"/>
    </shape>
    <shape id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/03001627/95d082c78ea0b1befe52ffd0e748a1ab/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.254570" y="1.333563" z="0.889301"/>
            <rotate angle="175.260855" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-0.931503" y="-0.553064" z="-0.744280"/>
            <translate x="0.000000" y="-0.045490" z="0.000000"/>
        </transform>
        <ref id="03001627_95d082c78ea0b1befe52ffd0e748a1ab_part0" name="bsdf"/>
    </shape>
    <shape id="02808440_dadeedcb7aeb8344fdbe2bf897d8a820_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02808440/dadeedcb7aeb8344fdbe2bf897d8a820/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.707129" y="1.027658" z="0.873437"/>
            <rotate angle="178.510809" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="0.187730" y="-0.111561" z="-0.814103"/>
            <translate x="0.000000" y="-0.442088" z="0.000000"/>
        </transform>
        <ref id="02808440_dadeedcb7aeb8344fdbe2bf897d8a820_part0" name="bsdf"/>
        <ref id="02808440_dadeedcb7aeb8344fdbe2bf897d8a820_part1" name="bsdf"/>
    </shape>
    <shape id="scene0146_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0146_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.555041" y="-1.003557" z="1.016686"/>
        </transform>
        <ref id="scene0146_00_wall" name="bsdf"/>
        <ref id="scene0146_00_ceiling" name="bsdf"/>
        <ref id="scene0146_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0146_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0146_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.555041" y="-1.003557" z="1.016686"/>
        </transform>
        <ref id="scene0146_00_wall" name="bsdf"/>
        <ref id="scene0146_00_ceiling" name="bsdf"/>
        <ref id="scene0146_00_floor" name="bsdf"/>
    </shape>
</scene>