<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0254_00_wall" type="microfacet">
        <float name="uvScale" value="0.377"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.248 1.201 1.146"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.824"/>
    </bsdf>
    <bsdf id="scene0254_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.377"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.091 1.241 1.170"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_green_glossy_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.014"/>
    </bsdf>
    <bsdf id="scene0254_00_floor" type="microfacet">
        <float name="uvScale" value="0.377"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_limestone_beige/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.261 1.015 1.050"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_limestone_beige/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__marble_limestone_beige/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.159"/>
    </bsdf>
    <shape id="scene0254_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0254_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.835614" y="-1.005445" z="4.455128"/>
        </transform>
        <ref id="scene0254_00_wall" name="bsdf"/>
        <ref id="scene0254_00_ceiling" name="bsdf"/>
        <ref id="scene0254_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0254_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0254_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.835614" y="-1.005445" z="4.455128"/>
        </transform>
        <ref id="scene0254_00_wall" name="bsdf"/>
        <ref id="scene0254_00_ceiling" name="bsdf"/>
        <ref id="scene0254_00_floor" name="bsdf"/>
    </shape>
    <bsdf id="03001627_56e194146b9e584b3321831d2245cf06_part0" type="microfacet">
        <rgb name="albedo" value="0.565 0.565 0.565"/>
        <rgb name="albedoScale" value="1.217 0.977 0.808"/>
        <float name="roughness" value="0.000"/>
        <float name="roughnessScale" value="1.177"/>
    </bsdf>
    <shape id="03001627_56e194146b9e584b3321831d2245cf06_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/03001627/56e194146b9e584b3321831d2245cf06/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.133238" y="1.077939" z="1.360465"/>
            <rotate angle="170.353355" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="0.715328" y="-0.554329" z="-2.143620"/>
            <translate x="0.000000" y="-0.107361" z="0.000000"/>
            <translate x="0.014605" y="0.000000" z="0.066911"/>
        </transform>
        <ref id="03001627_56e194146b9e584b3321831d2245cf06_part0" name="bsdf"/>
    </shape>
    <shape id="03001627_56e194146b9e584b3321831d2245cf06_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/03001627/56e194146b9e584b3321831d2245cf06/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.041386" y="1.164101" z="1.262589"/>
            <rotate angle="170.617045" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-0.923458" y="-0.492268" z="-1.778318"/>
            <translate x="0.000000" y="-0.141944" z="0.000000"/>
        </transform>
        <ref id="03001627_56e194146b9e584b3321831d2245cf06_part0" name="bsdf"/>
    </shape>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part0" type="microfacet">
        <float name="uvScale" value="1.126"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_natural_nugget_gold/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.027 1.011 0.746"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_natural_nugget_gold/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_natural_nugget_gold/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.814"/>
    </bsdf>
    <bsdf id="door_1db44c1324b42ef55f5890493271969b_part1" type="microfacet">
        <float name="uvScale" value="1.126"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cork_compact/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.052 0.735 0.824"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cork_compact/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cork_compact/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.843"/>
    </bsdf>
    <bsdf id="window_1_part0" type="microfacet">
        <float name="uvScale" value="0.852"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__iron_bumped/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.103 1.250 1.215"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__iron_bumped/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__iron_bumped/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.909"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="1.131"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_burlap/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.289 0.907 0.917"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_burlap/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__linen_burlap/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.919"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="1.131"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_duct_tape/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.708 1.233 1.074"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_duct_tape/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_duct_tape/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.171"/>
    </bsdf>
    <shape id="ceiling_lamp_13357_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/13357/alignedNew.obj"/>
        <emitter type="area">
            <rgb value="461.194 451.581 505.144"/>
        </emitter>
        <transform name="toWorld">
            <scale x="0.249501" y="0.500000" z="0.249501"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="2.129287" y="4.427395" z="2.582000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.835614" y="-1.005445" z="4.455128"/>
        </transform>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/7L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
</scene>