<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/196L.hdr"/>
        <float name="scale" value="141.2187"/>
    </emitter>
    <bsdf id="scene0280_02_wall" type="microfacet">
        <float name="uvScale" value="0.295"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_spandex_jersey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.021 1.129 1.009"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_spandex_jersey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_spandex_jersey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.844"/>
    </bsdf>
    <bsdf id="scene0280_02_ceiling" type="microfacet">
        <float name="uvScale" value="0.295"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_spandex_jersey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.255 0.785 0.736"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_spandex_jersey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_spandex_jersey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.115"/>
    </bsdf>
    <bsdf id="scene0280_02_floor" type="microfacet">
        <float name="uvScale" value="0.295"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_golden_sand/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.945 0.912 1.162"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_golden_sand/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_golden_sand/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.227"/>
    </bsdf>
    <bsdf id="02871439_4c773fb32c39ef14891a7a8a744cd90d_part0" type="microfacet">
        <float name="uvScale" value="1.072"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_base/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.765 1.164 1.074"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_base/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_base/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.264"/>
    </bsdf>
    <bsdf id="02818832_76db17c76f828282dcb2f14e2e42ec8d_part0" type="microfacet">
        <rgb name="albedo" value="0.168 0.168 0.168"/>
        <rgb name="albedoScale" value="1.095 1.199 1.145"/>
        <float name="roughness" value="0.100"/>
        <float name="roughnessScale" value="1.146"/>
    </bsdf>
    <bsdf id="02818832_76db17c76f828282dcb2f14e2e42ec8d_part1" type="microfacet">
        <float name="uvScale" value="1.194"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__synthetic_technical_knit/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.161 1.128 0.737"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__synthetic_technical_knit/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__synthetic_technical_knit/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.086"/>
    </bsdf>
    <bsdf id="door_1ae4af52aa5666ff6108081a4900ebaa_part0" type="microfacet">
        <float name="uvScale" value="1.147"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed_subtle_bronze/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.885 1.257 1.094"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed_subtle_bronze/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_hairline_brushed_subtle_bronze/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.323"/>
    </bsdf>
    <bsdf id="door_1ae4af52aa5666ff6108081a4900ebaa_part1" type="microfacet">
        <float name="uvScale" value="1.147"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polystyrene_rounded/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.992 0.814 0.888"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polystyrene_rounded/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polystyrene_rounded/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.053"/>
    </bsdf>
    <bsdf id="window_2_part0" type="microfacet">
        <float name="uvScale" value="1.054"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_diffusion_ink_rain_forest_green/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.776 1.194 1.119"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_diffusion_ink_rain_forest_green/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acetate_diffusion_ink_rain_forest_green/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.891"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="0.781"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__parquet_european_ash_grey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.759 0.978 0.726"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__parquet_european_ash_grey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__parquet_european_ash_grey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.378"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="0.781"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_nylon_herringbone_interlock/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.069 0.788 0.935"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_nylon_herringbone_interlock/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_nylon_herringbone_interlock/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.024"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15367_part1" type="microfacet">
        <float name="uvScale" value="0.920"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_rough_aluminium_panel/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.115 1.083 1.233"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_rough_aluminium_panel/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_rough_aluminium_panel/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.715"/>
    </bsdf>
    <shape id="window_2_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/window/2/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.371040" y="0.854160" z="1.551154"/>
            <rotate angle="152.370524" x="0.245896" y="-0.685396" z="-0.685396"/>
            <translate x="3.916351" y="-0.152586" z="0.536784"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.460610" y="-1.400193" z="4.258600"/>
        </transform>
        <ref id="window_2_part0" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_light.obj"/>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="0.000000"/>
            <translate x="3.116667" y="3.103328" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.460610" y="-1.400193" z="4.258600"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15367_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15367/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.336898" y="0.500000" z="1.336898"/>
            <rotate angle="90.000000" x="1.000000" y="-0.000000" z="0.000000"/>
            <translate x="3.116667" y="3.103328" z="2.483000"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.460610" y="-1.400193" z="4.258600"/>
        </transform>
        <ref id="ceiling_lamp_15367_part1" name="bsdf"/>
    </shape>
    <shape id="02818832_76db17c76f828282dcb2f14e2e42ec8d_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02818832/76db17c76f828282dcb2f14e2e42ec8d/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.726350" y="1.971920" z="2.660528"/>
            <rotate angle="48.089113" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-2.414706" y="-0.854845" z="0.620399"/>
            <translate x="0.000000" y="-0.193558" z="0.000000"/>
            <translate x="0.034647" y="0.000000" z="-0.028812"/>
            <translate x="0.027174" y="0.000000" z="0.033854"/>
        </transform>
        <ref id="02818832_76db17c76f828282dcb2f14e2e42ec8d_part0" name="bsdf"/>
        <ref id="02818832_76db17c76f828282dcb2f14e2e42ec8d_part1" name="bsdf"/>
    </shape>
    <shape id="02871439_4c773fb32c39ef14891a7a8a744cd90d_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02871439/4c773fb32c39ef14891a7a8a744cd90d/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.814529" y="1.156704" z="0.936605"/>
            <rotate angle="132.545791" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.280486" y="-1.039498" z="-0.157131"/>
            <translate x="0.000000" y="-0.060300" z="0.000000"/>
        </transform>
        <ref id="02871439_4c773fb32c39ef14891a7a8a744cd90d_part0" name="bsdf"/>
    </shape>
    <shape id="scene0280_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0280_02/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.460610" y="-1.400193" z="4.258600"/>
        </transform>
        <ref id="scene0280_02_wall" name="bsdf"/>
        <ref id="scene0280_02_ceiling" name="bsdf"/>
        <ref id="scene0280_02_floor" name="bsdf"/>
    </shape>
    <shape id="scene0280_02_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0280_02/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.460610" y="-1.400193" z="4.258600"/>
        </transform>
        <ref id="scene0280_02_wall" name="bsdf"/>
        <ref id="scene0280_02_ceiling" name="bsdf"/>
        <ref id="scene0280_02_floor" name="bsdf"/>
    </shape>
</scene>