<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/1582L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
    <bsdf id="scene0408_01_wall" type="microfacet">
        <float name="uvScale" value="0.311"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.166 1.164 0.798"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.651"/>
    </bsdf>
    <bsdf id="scene0408_01_ceiling" type="microfacet">
        <float name="uvScale" value="0.311"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.168 1.202 0.826"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wax_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.710"/>
    </bsdf>
    <bsdf id="scene0408_01_floor" type="microfacet">
        <float name="uvScale" value="0.311"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__synthetic_link_weave_stripes/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.846 1.246 1.075"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__synthetic_link_weave_stripes/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__synthetic_link_weave_stripes/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.931"/>
    </bsdf>
    <bsdf id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_part0" type="microfacet">
        <float name="uvScale" value="1.224"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_oak_brown/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.882 1.037 1.004"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_oak_brown/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_oak_brown/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.840"/>
    </bsdf>
    <bsdf id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_part1" type="microfacet">
        <float name="uvScale" value="1.224"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_pristine_shiny_copper/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.300 1.257 1.267"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_pristine_shiny_copper/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__bronze_formed_panel_pristine_shiny_copper/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.654"/>
    </bsdf>
    <bsdf id="door_1f131f6f97d53a283b5749d1b87fc99c_part0" type="microfacet">
        <rgb name="albedo" value="0.617 0.617 0.617"/>
        <rgb name="albedoScale" value="1.004 1.075 1.132"/>
        <float name="roughness" value="0.022"/>
        <float name="roughnessScale" value="1.350"/>
    </bsdf>
    <bsdf id="door_1f131f6f97d53a283b5749d1b87fc99c_part1" type="microfacet">
        <rgb name="albedo" value="0.847 0.847 0.847"/>
        <rgb name="albedoScale" value="1.056 0.990 0.984"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="1.016"/>
    </bsdf>
    <bsdf id="window_1_part0" type="microfacet">
        <float name="uvScale" value="0.996"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cardboard_paper/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.141 0.915 0.717"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cardboard_paper/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cardboard_paper/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.749"/>
    </bsdf>
    <bsdf id="curtain_1_part0" type="microfacet">
        <float name="uvScale" value="1.153"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_hammered/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.246 0.770 0.874"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_hammered/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_hammered/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.077"/>
    </bsdf>
    <bsdf id="curtain_1_part1" type="microfacet">
        <float name="uvScale" value="1.153"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_coarse/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.233 1.006 1.045"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_coarse/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__cotton_coarse/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.315"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15650_part1" type="microfacet">
        <float name="uvScale" value="1.014"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__iron_anvil_rusty/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.784 1.252 0.985"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__iron_anvil_rusty/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__iron_anvil_rusty/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.217"/>
    </bsdf>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="302.932 277.894 281.380"/>
        </emitter>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="-0.000000"/>
            <translate x="3.612911" y="2.332366" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.840659" y="-1.487606" z="2.116496"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="-0.000000"/>
            <translate x="3.612911" y="2.332366" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.840659" y="-1.487606" z="2.116496"/>
        </transform>
        <ref id="ceiling_lamp_15650_part1" name="bsdf"/>
    </shape>
    <shape id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02871439/ac9f6f5ed922f0a5ca3d3aba150597ee/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="4.606207" y="2.794559" z="1.961046"/>
            <rotate angle="162.253755" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.117668" y="-0.201957" z="-0.461316"/>
            <translate x="0.000000" y="-0.076164" z="0.000000"/>
        </transform>
        <ref id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_part0" name="bsdf"/>
        <ref id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_part1" name="bsdf"/>
    </shape>
    <shape id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02871439/ac9f6f5ed922f0a5ca3d3aba150597ee/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="6.094944" y="2.803867" z="2.016593"/>
            <rotate angle="18.087105" x="0.000000" y="-1.000000" z="0.000000"/>
            <translate x="-2.130897" y="-0.112460" z="0.041132"/>
            <translate x="0.000000" y="-0.161633" z="0.000000"/>
        </transform>
        <ref id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_part0" name="bsdf"/>
        <ref id="02871439_ac9f6f5ed922f0a5ca3d3aba150597ee_part1" name="bsdf"/>
    </shape>
    <shape id="scene0408_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0408_01/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.840659" y="-1.487606" z="2.116496"/>
        </transform>
        <ref id="scene0408_01_wall" name="bsdf"/>
        <ref id="scene0408_01_ceiling" name="bsdf"/>
        <ref id="scene0408_01_floor" name="bsdf"/>
    </shape>
    <shape id="scene0408_01_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0408_01/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-3.840659" y="-1.487606" z="2.116496"/>
        </transform>
        <ref id="scene0408_01_wall" name="bsdf"/>
        <ref id="scene0408_01_ceiling" name="bsdf"/>
        <ref id="scene0408_01_floor" name="bsdf"/>
    </shape>
</scene>