<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0531_00_wall" type="microfacet">
        <float name="uvScale" value="0.277"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.146 1.017 0.995"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.058"/>
    </bsdf>
    <bsdf id="scene0531_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.277"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.739 1.046 1.158"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__paint_varnished/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.833"/>
    </bsdf>
    <bsdf id="scene0531_00_floor" type="microfacet">
        <float name="uvScale" value="0.277"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_moka/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.826 0.965 1.187"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_moka/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_moka/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.151"/>
    </bsdf>
    <shape id="scene0531_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0531_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <ref id="scene0531_00_wall" name="bsdf"/>
        <ref id="scene0531_00_ceiling" name="bsdf"/>
        <ref id="scene0531_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0531_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0531_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <ref id="scene0531_00_wall" name="bsdf"/>
        <ref id="scene0531_00_ceiling" name="bsdf"/>
        <ref id="scene0531_00_floor" name="bsdf"/>
    </shape>
    <bsdf id="door_2df413de74de82d2fcbd07bde5deede4_part0" type="microfacet">
        <float name="uvScale" value="0.967"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_fold_fold_sharp/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.807 1.087 1.198"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_fold_fold_sharp/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf_fold_fold_sharp/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.158"/>
    </bsdf>
    <bsdf id="door_2df413de74de82d2fcbd07bde5deede4_part1" type="microfacet">
        <float name="uvScale" value="0.967"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_ipe/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.954 0.775 0.791"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_ipe/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_ipe/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.961"/>
    </bsdf>
    <bsdf id="window_4_part0" type="microfacet">
        <float name="uvScale" value="0.962"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_filament_thin_mustard/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.897 1.058 0.843"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_filament_thin_mustard/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plastic_filament_thin_mustard/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.073"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="0.942"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acrylic_polyester_ray_waves/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.015 1.119 0.839"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acrylic_polyester_ray_waves/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acrylic_polyester_ray_waves/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.007"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="0.942"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_siding_painted_blue_faded/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.086 0.710 1.117"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_siding_painted_blue_faded/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_siding_painted_blue_faded/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.973"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15650_part1" type="microfacet">
        <float name="uvScale" value="1.169"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aged_scratched_metal/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.228 0.746 0.913"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aged_scratched_metal/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aged_scratched_metal/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.942"/>
    </bsdf>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="1.249493" y="0.680845" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <ref id="ceiling_lamp_15650_part1" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_light.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="1.249493" y="0.680845" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <emitter type="area">
            <rgb value="139.244 112.649 93.321"/>
        </emitter>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/2196L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
</scene>