<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/3L.hdr"/>
        <float name="scale" value="106.9137"/>
    </emitter>
    <bsdf id="scene0531_00_wall" type="microfacet">
        <float name="uvScale" value="0.328"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_fine_spray/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.026 0.904 0.856"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_fine_spray/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_fine_spray/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.920"/>
    </bsdf>
    <bsdf id="scene0531_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.328"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_fine_spray/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.253 0.956 1.228"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_fine_spray/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__plaster_fine_spray/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="2.667"/>
    </bsdf>
    <bsdf id="scene0531_00_floor" type="microfacet">
        <float name="uvScale" value="0.328"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_brown_tomato/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.726 1.109 1.026"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_brown_tomato/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__ceramic_tiles_brown_tomato/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="3.905"/>
    </bsdf>
    <bsdf id="door_2df413de74de82d2fcbd07bde5deede4_part0" type="microfacet">
        <float name="uvScale" value="1.125"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_molten_drop_3d_print_copper/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.008 0.786 0.970"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_molten_drop_3d_print_copper/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__metal_molten_drop_3d_print_copper/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.035"/>
    </bsdf>
    <bsdf id="door_2df413de74de82d2fcbd07bde5deede4_part1" type="microfacet">
        <rgb name="albedo" value="0.168 0.168 0.168"/>
        <rgb name="albedoScale" value="1.297 0.921 1.014"/>
        <float name="roughness" value="0.700"/>
        <float name="roughnessScale" value="1.375"/>
    </bsdf>
    <bsdf id="window_4_part0" type="microfacet">
        <rgb name="albedo" value="0.800 0.800 0.800"/>
        <rgb name="albedoScale" value="0.902 0.815 1.216"/>
        <float name="roughness" value="0.100"/>
        <float name="roughnessScale" value="0.629"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="0.966"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acoustic_panel/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.821 0.908 0.951"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acoustic_panel/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__acoustic_panel/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.394"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="0.966"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_acajou_light/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.931 1.260 1.053"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_acajou_light/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_acajou_light/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.343"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15650_part1" type="microfacet">
        <float name="uvScale" value="1.117"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_natural_nugget_titanium/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.075 0.743 0.841"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_natural_nugget_titanium/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_natural_nugget_titanium/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="4.454"/>
    </bsdf>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="437.463 425.537 471.591"/>
        </emitter>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="1.249493" y="0.680845" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="1.249493" y="0.680845" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <ref id="ceiling_lamp_15650_part1" name="bsdf"/>
    </shape>
    <shape id="scene0531_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0531_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <ref id="scene0531_00_wall" name="bsdf"/>
        <ref id="scene0531_00_ceiling" name="bsdf"/>
        <ref id="scene0531_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0531_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0531_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-1.281321" y="-0.626658" z="0.680005"/>
        </transform>
        <ref id="scene0531_00_wall" name="bsdf"/>
        <ref id="scene0531_00_ceiling" name="bsdf"/>
        <ref id="scene0531_00_floor" name="bsdf"/>
    </shape>
</scene>