<?xml version="1.0" ?>
<scene verion="0.5.0">
    <integrator type="path"/>
    <bsdf id="scene0574_00_wall" type="microfacet">
        <float name="uvScale" value="0.203"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_blue_mat_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.773 0.807 1.133"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_blue_mat_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_blue_mat_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.019"/>
    </bsdf>
    <bsdf id="scene0574_00_ceiling" type="microfacet">
        <float name="uvScale" value="0.203"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_blue_mat_paint/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.225 1.125 0.749"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_blue_mat_paint/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__thick_strokes_paint_blue_mat_paint/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.197"/>
    </bsdf>
    <bsdf id="scene0574_00_floor" type="microfacet">
        <float name="uvScale" value="0.203"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__church_wall_chamfered_cracks/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.231 0.709 0.845"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__church_wall_chamfered_cracks/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__church_wall_chamfered_cracks/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.884"/>
    </bsdf>
    <shape id="scene0574_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0574_00/uv_mapped.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.704169" y="-1.199530" z="2.203780"/>
        </transform>
        <ref id="scene0574_00_wall" name="bsdf"/>
        <ref id="scene0574_00_ceiling" name="bsdf"/>
        <ref id="scene0574_00_floor" name="bsdf"/>
    </shape>
    <shape id="scene0574_00_object" type="obj">
        <string name="filename" value="../../../../../layoutMesh/scene0574_00/container.obj"/>
        <transform name="toWorld">
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.704169" y="-1.199530" z="2.203780"/>
        </transform>
        <ref id="scene0574_00_wall" name="bsdf"/>
        <ref id="scene0574_00_ceiling" name="bsdf"/>
        <ref id="scene0574_00_floor" name="bsdf"/>
    </shape>
    <bsdf id="04379243_d26f2c85a4aafa72db6f3ca49e992ad8_part0" type="microfacet">
        <float name="uvScale" value="0.767"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_teak/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.817 0.962 0.854"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_teak/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_teak/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.888"/>
    </bsdf>
    <bsdf id="04379243_d26f2c85a4aafa72db6f3ca49e992ad8_part1" type="microfacet">
        <float name="uvScale" value="0.767"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_pine_monterey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.225 1.016 1.074"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_pine_monterey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_pine_monterey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.096"/>
    </bsdf>
    <shape id="04379243_d26f2c85a4aafa72db6f3ca49e992ad8_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/04379243/d26f2c85a4aafa72db6f3ca49e992ad8/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="1.265874" y="0.595026" z="1.185057"/>
            <rotate angle="177.387025" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.143449" y="-0.816549" z="-1.720403"/>
            <translate x="0.000000" y="-0.058573" z="0.000000"/>
        </transform>
        <ref id="04379243_d26f2c85a4aafa72db6f3ca49e992ad8_part0" name="bsdf"/>
        <ref id="04379243_d26f2c85a4aafa72db6f3ca49e992ad8_part1" name="bsdf"/>
    </shape>
    <bsdf id="02747177_c21d8f5641be31a285cac25b72167160_part0" type="microfacet">
        <float name="uvScale" value="0.898"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.861 1.053 0.913"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__gold_leaf/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.919"/>
    </bsdf>
    <shape id="02747177_c21d8f5641be31a285cac25b72167160_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/02747177/c21d8f5641be31a285cac25b72167160/alignedNew.obj"/>
        <transform name="toWorld">
            <scale x="0.480902" y="0.429750" z="0.511343"/>
            <rotate angle="90.695287" x="0.000000" y="1.000000" z="0.000000"/>
            <translate x="1.449289" y="-0.981661" z="-0.642066"/>
            <translate x="0.000000" y="-0.064148" z="0.000000"/>
        </transform>
        <ref id="02747177_c21d8f5641be31a285cac25b72167160_part0" name="bsdf"/>
    </shape>
    <bsdf id="door_2df413de74de82d2fcbd07bde5deede4_part0" type="microfacet">
        <float name="uvScale" value="0.760"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__dmd_metallic_rough_brass/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.866 1.164 0.766"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__dmd_metallic_rough_brass/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__dmd_metallic_rough_brass/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.828"/>
    </bsdf>
    <bsdf id="door_2df413de74de82d2fcbd07bde5deede4_part1" type="microfacet">
        <float name="uvScale" value="0.760"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_makore/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.222 1.210 1.175"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_makore/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_makore/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="1.196"/>
    </bsdf>
    <bsdf id="window_1_part0" type="microfacet">
        <float name="uvScale" value="0.704"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_hemlock/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.865 1.191 1.274"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_hemlock/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__wood_hemlock/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.859"/>
    </bsdf>
    <bsdf id="curtain_4_part0" type="microfacet">
        <float name="uvScale" value="0.760"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_softshell_brushed/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="0.937 1.071 1.183"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_softshell_brushed/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__polyester_softshell_brushed/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.867"/>
    </bsdf>
    <bsdf id="curtain_4_part1" type="microfacet">
        <float name="uvScale" value="0.760"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__clip_resin_wet_dark_grey_resin/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.054 0.776 1.149"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__clip_resin_wet_dark_grey_resin/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__clip_resin_wet_dark_grey_resin/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.918"/>
    </bsdf>
    <bsdf id="ceiling_lamp_15650_part1" type="microfacet">
        <float name="uvScale" value="1.245"/>
        <texture name="albedo" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/diffuse_tiled.png"/>
        </texture>
        <rgb name="albedoScale" value="1.202 0.908 1.245"/>
        <texture name="normal" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/normal_tiled.png"/>
        </texture>
        <texture name="roughness" type="bitmap">
            <string name="filename" value="../../../../../BRDFOriginDataset/Material__aluminium_scratched_light_grey/tiled/rough_tiled.png"/>
        </texture>
        <float name="roughnessScale" value="0.924"/>
    </bsdf>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_shape.obj"/>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="3.810536" y="3.280911" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.704169" y="-1.199530" z="2.203780"/>
        </transform>
        <ref id="ceiling_lamp_15650_part1" name="bsdf"/>
    </shape>
    <shape id="ceiling_lamp_15650_object" type="obj">
        <string name="filename" value="../../../../../uv_mapped/ceiling_lamp/15650/aligned_light.obj"/>
        <emitter type="area">
            <rgb value="151.315 124.593 106.460"/>
        </emitter>
        <transform name="toWorld">
            <scale x="1.096491" y="0.500000" z="1.096491"/>
            <rotate angle="90.000000" x="1.000000" y="0.000000" z="0.000000"/>
            <translate x="3.810536" y="3.280911" z="2.496500"/>
            <scale x="1.000000" y="1.000000" z="1.000000"/>
            <rotate angle="90.000000" x="-1.000000" y="0.000000" z="0.000000"/>
            <translate x="-2.704169" y="-1.199530" z="2.203780"/>
        </transform>
    </shape>
    <sensor type="perspective">
        <float name="fov" value="57.9516"/>
        <string name="fovAxis" value="x"/>
        <film type="hdrfilm">
            <integer name="width" value="640"/>
            <integer name="height" value="480"/>
        </film>
        <sampler type="adaptive">
            <integer name="sampleCount" value="1024"/>
        </sampler>
    </sensor>
    <emitter type="envmap">
        <string name="filename" value="../../../../../EnvDataset/1608L.hdr"/>
        <float name="scale" value="0.00000001"/>
    </emitter>
</scene>